Diablo 3 Game Design Update
We know that diablo 3 has been out for nearly two months so far. And there have been millions of diablo 3 players storming Sanctuary and joining the battle against the Burning Hells. On the other hand, we here are continue working around the clock to ensure that you can enjoy an epic online gaming experience.
More and more diablo 3 players will start to equip their character builds and progress into diablo 3's higher difficulty levels by purchasing diablo 3 gold. And some players give us the feedback that is about the game balance and design. Here we are talking about this.
We know that any new game will gain more or less gameplay issues. And we hereby receive many feedback about what's balances and what's not, and everything else in between. And recently, we have made some decisions related to adjust some class skills.
When we have to make some gaming changes, generally our goal is to react quickly to critical balance and design issues, bugs, and other problems. And there are some issues that aren't as severly out of line, we are planning to react in a more measured fashion, namely, through client patches.
We also have a patch that has been in development since diablo 3's launch and is mainly aimed at addressing service issues. The first real game balance changes that is outside of hotfixes came in patch 1.0.3.